7/14/2023 0 Comments Dungeon keeper 1997![]() MATT WOODCOCK, PAUL NETTLETON, PETE BANFORD, TOM, DAVE BANHAM, DAVE KEENS,ĪLISON BOSSON, MIKE LINCOLN, KIRSTY, DARREN SAWYER.ĪND ALL UEA NORWICH PAST AND PRESENT. PETER AND STEVEN, AMELIA, SARAH, ISY, SALLY, MARK, LOUISE GEE, MY GOOD SIS NICOLA, GEMMA, JENNY, HALEY, JO EVANS. LARRY MOOR, EMMA TEUTON - AN ALE DUE TO EACH ONE OF YOU - THE LIST GOES ON. RAB C, JACOON, BUCK, SI, BARRIE, KIK, CHRIS, PROC, RUSS, RIK, ALEX NEEDS, ENOUGH WAFFLE AND ON TO THE REASON FOR THIS TEXT. I DO NOT JUST HOPE YOU LIKE IT, I ALSO HOPE YOU ARE AWARE OF THE HUGE AMOUNT THIS GAME HAS BEEN WRITTEN WITH A PASSION I AM AMAZINGLY AFTER SIXTEEN HOURS A DAY, 7 DAYS A WEEK, FOR PROJECT HAS DESTROYED THE HEALTH AND SOCIAL LIVES OF EACH MEMBER, SO I HOPE THE OFFICE AND ALL I SEE ARE THE TIRED PALE FACES OF THE KEEPER TEAM. I AM WRITING THIS AT 4AM ON KEEPERS LAST DAY. While playing, press and hold down both Shift keys and type JLW.įor another hidden greeting message, hold Left Shift and type one of the following codes and you will get a message from the developers until you release the Shift key.ĭene says a big 'Hello' to Goth Buns, Tarts and BarbiesĪlex, hopefully lying on a beach with Jo, says HiĪ long developer message from programmer Jonty Barnes can be seen by sacrificing more than 16 chickens in a Temple, then hovering your cursor over the Chicken spell. You can find a hidden greeting by starting the game with the command parameter -alex. Unused/Developer Command Line Parameters -alex When the player has 20 or more creatures on level 9. I KNOW THY NAME, I WILL DESTROY THY EVIL PRESENCE. When the player has 20 creatures on level 14. Level 20, when the hero player's TIMER0 reaches 1466 turns. Level 20, when the hero player's TIMER0 reaches 1133 turns. However, evidence of it remains in some level script files: (Source: Interview with lead programmer Simon Carter) Also of note is that there are CREATURE_AVAILABLE commands applied to the hero player, suggesting that the hero player could have attracted creatures like the player does. There are CREATE_TEXT commands, which are all commented out in the other scripts and were used to create custom objectives, one of which suggests the Fly at this stage did not require food. It was last modified on 27 February 1997. In the levels directory, there is a MAP00001.OLD file, which is a script file for an early, cut, level. Some of these maps have significant differences to their corresponding final version, whereas others appear to be the remnants of levels that did not make it into the final game. SLB format (used by the final maps) supports. ![]() This appears to be an older and less sophisticated format for the map itself, lacking data for certain features that the. In the levels directory, each level has a. Upload maps of these removed levels and levels with differences The game was met with high critical praise and positive gamer reaction, resulting in a sequel being made, along with many mods and editors to improve the experience. In the game, the player attempts to build and manage a dungeon or lair while protecting it from (computer-controlled) "hero" characters intent on stealing the user's accumulated treasures and killing various monsters. This game has hidden development-related text.ĭungeon Keeper is a strategy video game that was the last to be developed by Bullfrog Productions under Peter Molyneux. This game has a hidden developer message. ![]() Released internationally: June 26, 1997 (original) ![]()
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